I’ve been a fan of the Command & Conquer series of games, ever since the original published in the mid-90s for MS-DOS. I remember that we all went out a bought copies, and then null modem cables so we could set up head-to-head matches in the special accounts lab, where my group also work out of during the graveyard shift. Now
Now, I knew Generals was coming out, but I guess my attention toward the game sort of faltered, because I forgot the street date for the game. Fate intervened apparently, because when I went over to Gamestop to see my roommate at his place of work, he mentioned that Generals was released that day and, of course, I snatched up a copy immediately. I played that game for about 4 hours, only in skirmish mode. I always start playing RTS games in the skirmish mode, because you’re not timed and there’s no objective but to defeat your enemy. Only then can I get a real feel for the building structures, unit heirarchies, what’s required to reach a certain unit that will rule all. The neat thing about Generals is that there is no uber-unit, that I’m aware of. In fact, if you don’t work your units in some kind of harmony, there’s just no way you can win with only building a mess of certain units.
I’m having a lot of fun, but the minimum requirements are insane. On spike, I have to reboot every time I play the damn game. Yikes, this game is a resource beast…
What?!? No Gonzalo squad? How lame!